Thursday, September 27, 2018

Short update

Hi everyone, the team has been hard at work:


Zoe has been Unwrapping and finalising the Pig model. (Looks much better then with what I started with)


Georgia has been working hard on our design document, textures, and team coordination.


Tom has continued working on base models (as pictured below)






And a massive thanks to Alex who is our sole programmer, improving the camera controls this week and continuing to write code for our game! (preview below)






Thanks!
-SausagePig Development Team.

Friday, September 21, 2018

A little update on our process:

With three major levels, we wanted a characteristic enemy for each. I knew I wanted level 1 to be cat themed (something from the early conception days about kleptocats-style cats batting at a slinky falling down the stairs just stuck with me) and Georgia quickly decided on Yetis for the winter wonderland level. For level three, the dungeon level, Alex initially tried to come up with a golem design.


The golem wasn't exactly fitting in well with the cats and yetis, though.




Eventually, Alex came back with this:



The lizard/dragon thing fits the style perfectly! I'm stoked about it, and it was a lesson to our team in style adaptation.


Tom's progress on the model for this guy so far:



I'll finish up the model, minimise polygons, neaten edge-flow, and unwrap it.
Then Georgia will get onto the textures.
Meanwhile Alex (MVP) is slaving away on unity, making our game playable.

And that's our system!

Next obstacle: creating a production line for rigging and animation.


Friday, September 7, 2018

SAUSAGE PIG Major Progress Update 7/09/2018

Hi everyone, welcome to another update on our fantastic little game featuring everyone's favourite stretchy Pig! My name is Tom and I am the lead 3D artist for this project, in this post I will be outlining the progress or development team has made to-date.

Design Board
Zoe and Georgia 15/08/18

Team Members:

Zoe - Producer / Design Lead / Level Designer 1

Georgia - 2D Art lead / Level Designer 2

Tom - 3D Lead / Social Media Lead

Alex - Tech Lead and Testing / Unity Dev

CONCEPT ART:






Title Concept Art
Tom Jackson 20/08/18




















Pig Movement Concept 
Georgia Hemsley 24/08/18



Level Art Designs 

Level 1 - 4 (In Order: Zoe, Georgia, Alex, Tom) Week 1 Concept Art.
August 2018

Zoe:





















Georgia:





















Alex:



















Tom:




3D MODELS:

Tom Jackson
01/09/2018



















Zoe Hoffman
07/09/2018





Thanks Everyone for reading and stay tuned for next post which will have a focus on the Level-Building.