Friday, October 19, 2018

Skins Update



One of our game principles is clarity/ 'no sneaky tricks'
We want the player to know how an enemy will behave, predict when it will attack, and not feel surprised cheated when killed.
Different enemy types move differently and we want the player to know what enemy type they are dealing with. To distinguish between enemy types we are using different skins.
Here are some of those skins :)

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